School Of Modelling
The School of 3D Modelling trains creatives and technical artists to design, sculpt, and build high-quality 3D assets for games, films, animation, architecture, product visualization, and virtual reality. From fundamentals to production-ready workflows, students learn how to turn ideas into detailed, realistic 3D models.
Diploma Programmes
3D Modeller
Create digital 3D models, turning concepts into textured, lifelike assets for films, television, games, and virtual reality.
Digital Sculptor
Sculpt intricate 3D models and shapes with artistry, detailing characters and objects for TV, games and films.
Related Courses
3D Animation Jumpstart
Learn core principles, master movement in Autodesk Maya, and create portfolio-ready shots with hands-on projects.
3D Character Modelling
Learn the professional pipeline for 3D character creation, from low-poly modeling and retopology to UV mapping and texturing.
3D Product Modelling
Master lighting, texturing, and rendering to create compelling visuals for marketing, e-commerce, and design portfolios.
3D Digital Sculpting
Learn to use industry-standard tools to sculpt, paint, and prepare your creations for animation, 3D printing, or game engines.
3D Texturing/Shading
Master the art of creating believable surfaces, from rough metal to soft skin, using professional texturing and shading techniques
3D LIghting & Rendering
Master rendering engines, global illumination, and material setups to achieve professional-grade visuals for film and games.







