3D Architectural Visualisation
Master the art of 3D architectural visualization to create stunning, photorealistic renderings that bring your designs to life. Learn to utilize professional tools to showcase interior and exterior projects with impeccable detail, lighting, and textures.
Design 3D Architecture in 4 weeks
Throughout this program, you will master the entire visualization pipeline. Learn to import and optimize CAD or BIM models for rendering, ensuring clean geometry and efficient workflows. We will dive deep into creating photorealistic materials, mastering complex lighting scenarios—including natural sunlight, artificial lighting, and HDRI environmental lighting—to create compelling moods and atmospheres.
Furthermore, you will learn to apply professional photography techniques for architectural framing and composition, ensuring your final images have a cinematic quality. The course focuses on achieving the highest quality directly within your rendering engine, utilizing built-in render settings and tools to perfect your images. By the end of this course, you will be able to turn static blueprints into compelling, client-ready images, showcasing your projects with impeccable detail and professionalism.
Course Outline
Week 1: The BIM Foundation – Interface & Core Shell
Topic A: The Revit Ecosystem & UI
- Introduction to Building Information Modelling (BIM) vs traditional CAD.
- Interface Tour: Project Browser, Properties Palette, Ribbon, and Quick Access Toolbar.
- Starting a Project: Units, Levels, and Grids (The skeletal framework).
Topic B: Modelling the Shell (Walls & Floors)
- Wall Types: Exterior vs interior partitions.
- Modifying Walls: Heights, constraints, and profile editing.
- Floor Systems: Creating structural and finish floors using sketch mode.
Topic C: Openings & Circulation
- Placing Doors and Windows: Using families and adjusting parameters.
- Stair and Ramp Basics: Connecting levels accurately.
Week 2: Architectural Details – Roofs, Ceilings & Components
Topic A: Roof Systems
- Roof by Footprint vs Roof by Extrusion.
- Defining slopes, overhangs, and soffits.
- Attaching walls to the roof.
Topic B: Ceiling & Lighting Setup
- Automatic Ceilings vs Sketch Ceilings.
- Placing Ceiling Components: Lighting fixtures and AC vents.
Topic C: Component Families & Interiority
- Loading Furniture and Fixture Families.
- Component Placement: Proper alignment and rotation.
- Creating “Groups” for repeating apartment or office layouts.
Week 3: Lookdev – Materials, Site & Still Rendering
Topic A: Material Browser & Custom Textures
- Applying Materials: Concrete, Wood, Glass, and Masonry.
- Identity, Graphics, and Appearance tabs.
- Creating custom materials using high-res image maps.
Topic B: Site & Topography
- Toposolid/Toposurface: Creating terrain from site plans.
- Site Components: Adding trees, shrubs, and parking.
- Property Lines and Building Pads.
Topic C: Cameras & Still Renders
- Setting up Perspective Cameras (Eye-level vs Bird’s eye).
- Sun Settings: Geographic location and time of day (Solar studies).
- Rendering Settings: Draft vs High Quality. Outputting PNG/JPG files.
Week 4: AI Workflow, Documentation & Final Sprint
Topic A: Innovative AI Workflow (Using Gemini)
- The AI Design Consultant: Using Gemini to brainstorm material palettes or interior styles.
- Prompt Example: “Suggest a modern Scandinavian material palette for a coastal villa using Revit-standard materials.”
- Technical Troubleshooting: Pasting Revit error messages or workflow hurdles into Gemini for instant peer-level advice.
- The Content Creator: Using Gemini to write professional project descriptions for your portfolio.
Topic B: Scheduling & Basic Sheets
- Generating Room Schedules and Door/Window tags.
- Setting up Sheets: Placing views, renders, and site plans on a title block.
Topic C: Exporting for Animation
- Preparing the 3D view for Twinmotion.
- Cleaning the model: Turning off unnecessary categories for a faster export.


