- Software: Autodesk Revit, 3DS Max, VRay, Photoshop
- Time: 9am-11am, 11am-1pm, 1pm-3pm, 3pm-5pm, 5pm-7pm(evening)
- Study mode: Full Time (Weekdays 9am-5pm) or Evening (5pm-7pm) and Weekend (on request 10am-4pm)
- Requirements: Basic knowledge of the Windows/Mac operating system
- Calendar: Jan 16-27, Feb 6-17, Mar 6-17, Apr 3-14, May 1-12, Jun 5-16
Design 3D Achitecture in 15 days
The course is about creating photorealistic architectural still images and all workflow stages. You will start from zero and build your project from beginning using Autodesk Revit for modelling and design. Next will be texturing, lighting and rendering with VRay for 3dsmax. Then you will switch to Photoshop for post-production.
Who is this course designed for?
Students, architects, professionals, interior designers and anyone in the creative design industry looking to develop their 3D animation skills or to get inspired through learning and doing. This is also suitable for Architecture and Interior Design Companies to train their staff in 3D visualization and improve their deliveries to clients.
What system configuration will I need?
Students should bring their laptops which should meet or exceed the following hardware configurations.
- Windows® 10, Windows® 8, Windows® 7 or Mac OS
- 32-bit/64-bit Intel or AMD multi-core processor
- 2 GB of RAM minimum (8 GB recommended)
- 16 GB of free disk space for installation
- Qualified hardware-accelerated OpenGL® graphics card
- 3-button mouse
Will I get a certificate at the end of my training?
Students will qualify for a certificate of training only if the pass the assessment exam at the end of the training course. Final score is based on attendance (10%), tests (30%) and a final examination (60%) based on the standard grading system.
This course is a great start for students who are new to Revit and 3D Architectural Design or transitioning from different 3D software packages. We adopt a simple production-based training methodology and our students gain valuable inside knowledge from our years of hands-on experience in 3D architectural design.
INTRODUCTION TO REVIT & MAYA
•Revit user interface overview
•Working with a project
•Navigation between views
BASIC DRAWING AND EDITING IN REVIT
•General drawing tools
•Editing Revit elements
•Basic modifying tools
•Importing CAD files
•Creating structural grids
DRAWING AND MODIFYING WALLS IN REVIT
•Creating exterior walls
•Creating interior wall
•Edit wall profile
DOORS AND WINDOWS IN REVIT
•Adding doors and windows
•Roof by footprint
•Roof by extrusion
•Other vertical circulation elements
•Adding site component
•Model in place component
•Assigning Autodesk material
•Painting materials on surfaces
•Rendering settings in Revit
•Rendering process in Revit
•Exporting to 3ds max
INTRODUCTION & EXPORTING TO 3DS MAX
•Basic overview of 3ds max user interface
•Basic navigation controls in 3ds max
•Working with move, rotate and scale
•Importing 3d model from Revit
INTRODUCTION TO TEXTURING WITH VRAY
•Creating VRay basic materials
•Applying VRay materials
•Setup VRay physical camera
•VRay camera settings for interior and exterior scenes
•Create VRay light
•Create VRay sun light
•Working with HDRI map
IMPORTING 3D MODELS
•How to import 3d models from Evermotion and other 3d models library content
•Texturing external 3d models
•Merging texture path
•Working with itoo forest pack
•Working with railclone
•Working with ivy generator
•Working with multiscatter
•Working with Batzal Roof Designer
•Setting up VRay test resolution settings
•Setting up VRay final/high resolution settings
•Saving 3d renders
POST PRODUCTION IN PHOTOSHOP
•Basic overview of Photoshop
•Navigation in Photoshop
•Using all tools, adjustments, layers, masks, effects, and much more.
COMPOSITING YOUR WORK
•Compositing 3D objects and render elements from 3ds Max as layers in Photoshop.
•Realistic auto-blending color-matched skies, greenery, trees and more.
•Creating artistic illustrations with the smart filter gallery and art history brush, and learn how to do 3D painting using advanced render output from 3ds Max.
THE MULTIPLE EXPOSURE MAGIC
•Manually expand an image’s dynamic range, and process true HDR imagery in Extended.
• Eliminate moving objects from architectural images, study pedestrian flows, and create artistic effects with smart object image stacks.
PLAYING WITH PERSPECTIVE
• Access and composite royalty-free 3D content into architectural interiors within Photoshop.
•Match the perspective of 3D buildings to site photos.
•Copy textures in perspective and shift the perspective of photos using vanishing point and 3D layers.
•Harness the power of lens correction, lens blur, and lens flare to create more compelling imagery.
Final exam, Student assessment and graduation